Danielle Miller


Visual Development & Concept Art

California, USA


I'm currently working as a vizdev/concept artist and illustrator, but my brain is wired for design in all its formats and I came to the art and design world through drawing and painting. I love my pens, pencils, and watercolors, but my professional process usually consists of Photoshop, Illustrator, Blender or Maya, and Unreal Engine.Past Clients: World Design City, Zynga, Starburns, Ford, TEDx, architecture firmsCurrent WIP: improving my UE5 procedural shader creation skillset in a gamejam


Nutcracker house opening shot in traditional eastern european farm manor house, and in wycinanki cut paper style
medieval layout
psychic shop interior
psychic shop interior
psychic shop interior
girl dancing in wycinanki traditional papercut style wearing Krakow traditional outfit
landscape establishing painting
psychic shop interior